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Why is Koji Kondo so good?

Why is Koji Kondo so good?

Koji Kondo is best known for his musical contributions to the video game series, Mario, and The Legend of Zelda series by Nintendo. At the age of five this Japanese born composer, sound designer, and sound director was learning how to play the electronic organ. Nintendo hired three people and Koji was one of them.

Does Koji Kondo still make music?

Kondo was hired by Nintendo in 1984, becoming the first person hired by them to specialize in musical composition for video games….Koji Kondo.

Koji Kondo 近藤 浩治
Genres Video game music
Occupation(s) Composer pianist sound designer sound director
Instruments Piano
Years active 1983–present

Who inspired Koji Kondo?

Music Influences Early on, he was influenced by artists like Deep Purple and Emerson, Lake, and Palmer. Later Sergei Rachmaninoff brought Kondo’s attention to the world of 20th century classical music. That, and the piece Bolero by Ravel, influenced his earlier style.

What kind of music does Koji Kondo compose?

He is most known as the go-to composer for most popular Nintendo franchises, such as the Super Mario Series, and the Legend of Zelda series. He composed the internationally famous “Super Mario Bros. Theme”, the most well known video-game song. He composed the music for the hit releases… Koji Kondo was born August 13, 1961 in Nagoya, Japan.

What kind of music does Kondo play in Legend of Zelda?

As a result, Kondo based a number of the score around genres that are primary used for dancing, such as Latin music and the waltz. In the first The Legend of Zelda, Kondo juxtaposes the game’s overworld theme with the theme that plays in dungeons.

What kind of music does Toshinori Kondo play?

Kondo’s expansive solo discography largely adheres to a more fusionesque vein. Nerve Tripper, from 2003, incorporates drum programming and strobing synthesizers in a manner that Kondo never stopped exploring.

When did Kondo start composing music for Nintendo?

As the Famicom had become highly popular in Japan since its 1983 launch, Kondo was assigned to compose music for the console’s subsequent games at Nintendo’s new development team, Nintendo Entertainment Analysis and Development (EAD).